event titled ESTATE GAME, CARD GAME
We will present a short lecture introducing the game and the basics of urban planning and design, and we will conduct workshops based on the card game 'Game in the estate’ – www.grawosiedle.polsl.pl.
Place: Kato Science Corner, Młyńska 2, Katowice
Deadline: March 7, 2024 9.30
Duration: approx. 2 hours
Target group: youth (secondary schools)
Registration required: (limit max. 20 people): by e-mail (please provide the number of people and their names and surnames) to the following address: tomasz.bradecki@polsl.pl, tel. 793090078
Organizers: Metropolia GZM, Faculty of Architecture of the Silesian University of Technology, Urbanmodel scientific club
The classes are conducted by Dr. Hab. engineer arch. Tomasz Bradecki, professor of the Silesian University of Technology, together with members of the Urbanmodel scientific circle
The estate game aims to draw attention to the issue of intensifying housing development and shaping the space of estates. For this purpose, a theoretical approach is used, which draws from teaching and popularization activities.
The game is universal for various age groups and can be used for a classic card game. It has 2 decks, i.e. 2D and 3D – this makes it easier to imagine what individual buildings look like. The cards refer to 3D models that can be used to create virtual settlements. Just like in computer games, there are rules and different levels of advancement. The 3D deck offers beginners a game for points, the number of which depends on the value of urban indicators. The 2D deck allows you to create estate plans and can be used for board-like games; you don’t need a board, you don’t need any specialized rules. The 3D deck can be useful for advanced players. 3D models prepared by the authors can be downloaded and based on them it is possible to create 3D housing estates, just like when playing with blocks.
All elements of the estate game designed by the authors are intended to show the role and importance of urban indicators and parameters that determine the character of the development.
Cards 2 to 10 present housing development patterns in an increasing manner – the higher the card value, the higher the development intensity (number of apartments per hectare). The lowest values were reproduced in the form of single-family, multi-family buildings of low and medium intensity.
Course of the workshop:
- introduction by the instructor Urban indicators and parameters in shaping residential development. 10 min
2.Introduction to the OSIEDLE GAME and card taxonomy 10 min
Card demonstration, card presentation in augmented reality
- division into groups (2 or 3 or 4 groups) approx. 5 min.
- ESTATE GAME at a beginner’s level – pointer war, solitaire – the games are aimed at familiarizing you with the possibilities of the cards and assessing their applications – 20 min to 30 min
- ESTATE GAMES at an intermediate level – the games are aimed at understanding the role of indicators and conscious shaping of the estate’s space with the implementation of the task of CREATION, e.g.
Optional (if time remains and participants accept)
- ESTATE GAME, intermediate and advanced level – using cards and boards (game time: min. 50 minutes) – players use special boards and invest in order to develop plots more effectively.