NUMBER OF PLAYERS: min.4
DIFFICULTY LEVEL: hard/difficult
CARD DECKS: 2D, 3D
Separately divide the 2D and 3D decks into colors. Each team draws two colors.
Teams shuffle the 3D decks at random.
At the word START, each team arranges a plan of the settlement from the two 2D decks, on the plan it uses the JOKER card and a maximum of 20 cards, the length of access to the JOKER is to be as short as possible.
The team that completes the settlement first keeps time and chooses an indicator criterion for evaluation (e.g. share of biologically active area, number of trees).
Teams count and check each other’s arithmetic average or the sum of the selected indicator.
Variant extreme: distance of access from the farthest building to the school and park or cultural center and store (we count distances as a and 0.5a) – the shorter distance wins.